Backrooms level 3 - The Nuclear Membri, also known as Entity N-1 (Nuclear-1), was the first entity to be discovered in Level -6.

 
The color of the wallpaper will shift in. . Backrooms level 3

The humidity in this level is very high, and as a result a dense fog usually covers various rooms in the level. Level 0, The Garage, The Hub, Pipe Dream & Level 3 Guide For Escape the Backrooms. The once familiar rooms now harbor murky, stagnant pools. Finding a sewer system in Level 45 will lead one here. Level 1 is the 2nd level of the Backrooms. . IT IS SO TERRIFYINGCaylus Merch httpsshopcaylus. Levels with this difficulty pose the ultimate threat in the Backrooms. This level has walls that seem lifeless but are clean and painted white. Similar to Level 3 and Level 0, it warps into many directions and segments, looping wanderers and making it hard to traverse, but it is not as confusing as its parent level. Level 3, The Electrical Station, is the 4th level in the story of Escape the Backrooms. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End. You can interact with them (or avoid) meaning that your actions will have a different outcome on the story and different endings. The flashbacks are all memories of your childhood. The outpost exists for leisure, and operates in the computer rooms. here is my final experience in the Backrooms Level 3. Level . This level seems to be an infinite cave system with caverns and dangers around every corner. Transcend into the surreal spectacle of Backrooms Level -3. Then go back to elevator and click "F" while aiming at keypad to be able to input the code. It moves stealthily, and has the ability to camouflage itself. Level -1 Hallway by uMardz38 on rbackrooms. After a while of walking, a Smiler is going to chase you. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. Nearly Extinct Very few of the entity remain and are mostly found on hidden levels. comfConsider subscrib. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. This Level is Level -9223372036854775807. Level 2 . Learn more about this and other levels of The Backrooms on this web page. here is my final experience in the Backrooms Level 3. By Just Valerie. Level 3. The landscape of Level -0. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). The best way to escape a Smiler is to keep eye contact. Due to the absence of humans, Skin Stealers will instead attack the other entities. comuserSSundeesubconfirmation1 . Finding a sewer system in Level 45 will lead one here. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. The group started out as an exploration outpost in 2012, but it grew to become a military government of sorts by 2014. Article from the Backrooms Freewriting Wikia about the level known as The Backrooms Interdimensional Express. Level 1. Their Base is. Embracing the Aquatic Abyss Picture Level -3, a waterlogged reflection of Level 0. It is important to note that the lights within this. This looks like it goes on forever. There are 6 locations in the East Substation, 5 in the West Substation, and 14 in. Some are home to sustained communities, while others pose major threats and hazards to the life inside them. Inside The Backrooms GuideWalkthrough Level 3 - YouTube 000 2212 Inside The Backrooms GuideWalkthrough Level 3 Yuri Valentine 158 subscribers. The majority of the liquid from Level -6 had been drained into Level 22, submerging Floors 1, 2, 3, and 4 completely and partially flooding Floors 5, 6, 7 and 8. There is no Room 0. Description Level 33 seems to be an empty shopping mall. LEVEL 0 location unknown. SAGAN HAWKES PLUSH AVAILABLE NOW httpswww. This area has been explored briefly, and information and recounts of peoples experiences with it are limited. A basic guide for the 0615 update to help guide wanderers through the newest levels. Multiple obstacles take up space serving to hinder the player&39;s movements. First, head to the door across from you. The all-encompassing corridor view generally exudes the trope of a "futuristic" aesthetic due to the association's travelers constitute between Level 15 and the overarching vision of an. backroomsFirst found footage of the abandoned parking lot, level 22Have questions commentsJOIN THE TEAM DISCORD httpsdiscord. This monster can only be found in the party room, The party room has 3 mini-games, each having 3 phases. Level 4, also known as the Abandoned Office, is an expansive, empty structure, with architecture resembling a modern office building. Every step makes a little echo that adds to the impression of solitude, and the sound of the air blowing across the. I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia000 Intro054 Level 0 - Lobby243 Level 1 - Poolrooms600 Le. 3 is a sub-level of Level 0. The Backrooms v. Yo, Creator add this, Level the end concept Has text blocks that say THE END, Add computers and bookshelfs, Level concept, Hallway with red lights and white walls with doors every 3 feet and exit sign every 10 feet, Eyes Dangerous entity that jumpscares you, Take the appearence of an eye, Glitches Entitys that trick you by becomeing a video game character. Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts. 3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. Level 1 - Habitable Zone (Skin-Stealers) Level 1 You will spawn in an empty garage, it is safe. Level 3 takes on the appearance of a massive complex of brick walls, metal gates and doors, shelves, and electrical machinery, hence the name. 761K views 9 months ago. Level . 5 Added New 12 levels Level Blue chanel Level 20 Level 22 Level 19. 3 is a sub-level of Level 0. Any attempt to remove the paint even by a marginal amount has failed, and lights have even less. This system goes off of the idea that the Backrooms have 3 levels. Community content is available under CC-BY-SA unless otherwise noted. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. com . The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Full summary on Level 3 of the Backrooms - "Electrical Station". Level -1 comprises a long hallway made of concrete walls and old, carpeted flooring. complaylistlistPLLnwWkzG2vbL3C0D4QSWJ8VAZila0RI5aFollow me on other social media platformshttpsbit. Description In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. This Ending is pretty unique, and weird. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. LEVEL 3 Old state penitentiary in Jefferson City, MO (April 13, 2013) LEVEL 4 no location provided by the photographer but we know it was Taken on September 12, 2011. Every step makes a little echo that adds to the impression of solitude, and the sound of the air blowing across the. Photographer deceased. com, httpsbackrooms. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. Level 3 Open the garage door by pulling the lever next to it. Explore the backrooms with a team of. The floor looks exactly the same as Level 37. Glitch is a thing that wasn't or was intended by game developer. The Backrooms Game FULL Edition currently in development, releasing into Early Access soon 3 SIMPLE RULES. Currently we are in update 3. comuserSSundeesubconfirmation1 Friends . On Level 3 (Smilers Habitable Zone), going up the ramp will bring you to a second story of the garage where Smilers will stop chasing you after a certain point. 3, nicknamed "The Jade Pools" after its green stone, is an expansive structure of pools made predominantly out of, despite the level's name, what is assumed to be green marble or onyx, with ornate intricate detail, though floor within the level are predominantly made of, what is assumed to be, black oak wood; floors may also be constructed with. Of course as this genre of horror evolved some of them added stories and monsters. This realm features limitless meadows, studded with luminous, prismatic crystal formations of varying sizes and hues. You will have to place the gear lever on the three gears one at a time to rotate them to the correct angle. The water is still, but the faint sound of the lukewarm water flows past. The best way to escape a Smiler is to keep eye contact. normal levels form the framework of the Backrooms, and vary greatly in size, danger, and habitability. The Level 3. In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. Level 9223372036854775807, also known as The Escherian Stairwell, is seemingly an infinite stone staircase with openings where a white void can be seen. For instance, the lights in the room will flicker and occasionally go out. One of Level 399 &39;s Rosatin Hotel rooms. totally serious programmer. Go to the far right through a red-ish door with a window. Wait for the dog to wander deeper into the room before attempting to find the box. 3 is an irredeemably corrupted hellscape of steel and glass. Some passages terminate abruptly, giving way to an unfathomable abyss. The common name is known to be the person. This collection shows every level of The Backrooms I could find on the workshop. Dive into a world of immersive gameplay and chilling realism as you explore the depths of the Backrooms. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. Mods in this collection 1. There are no lights up there so be sure to bring a flashlight I will continue to add more as I discover them. comproductssagan-hawkes-plushToday, we're looking at the first 100 levels of the Backrooms. Level 3 was almost a combination of level&39;s 1 and 2 more pipes, more labyrinth-like stone brick corridors, and more of that uneasy silence I&39;d grown used to. The Backrooms Level 1 is also known as The Habitable Zone. Level 11. The depth of the ocean is unknown, as. 3m) wide. It has a survival difficulty rating of CLASS 1. Level 5 Hotel, including Ballroom & Lobby. Level 6 is the 7 th level of the Backrooms. Unlike Level 0, this level possesses a consistent supply of water and electricity. Doorways to the Dampened. The labyrinth is faintly lit by an unidentified luminescence, casting elongated. The planter cut across and railing serve no purpose. Level 0. Then, it the hallway with the hanging guy, hug the RIGHT wall until you find a button. In this level it is easy to find random objects, some of which can be very. There is no Room 0. Level 777 is described as a desolate city situated at night, spanning for an indefinite amount of length. Some passages terminate abruptly, giving way to an unfathomable abyss. Section 3 is much more difficult, with dogs in most rooms. Smilers tend to reside in dark areas on Level 2 and Level 3. Backrooms Wiki. Adding new dimensions in which Backrooms Levels generate - all available for you to explore. NOTE Any joking around about this level's number being the number 69 will not be tolerated. They are some of the more common hostile entities found in many levels of the Backrooms but are less common. Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Then go back to elevator and click "F" while aiming at keypad to be able to input the code. Any windows that have not been blacked out are considered traps and should be avoided at all costs. NOTE Any joking around about this level's number being the number 69 will not be tolerated. The Backrooms Walkthrough - RobloxThis Roblox horror-exploration game is my first take on the horror genre about the liminal space "The Backrooms". The Level has three "substations", which are locked by gates. Level 5 takes on the appearance of a 1920's-1930's hotel, that is theorized to be infinite. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. Level 100 is the 101st Level of the Backrooms. You will have to place the gear lever on the three gears one at a time to rotate them to the correct angle. On certain occasions, a mist appearing to lower down the. As they could be right in front of the door. They can be identified by their signature reflective eyes and teeth gleaming in the dark. It is home to the Wretch, a human being. com . Level 37. Then, it the hallway with the hanging guy, hug the RIGHT wall until you find a button. Each level has a number corresponding to its floor number. And it&39;s so damn cold. A basic guide for the 0615 update to help guide wanderers through the newest levels. it doesnt work, please give us more clues. 3 is unspecified. Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely. This is due to the rapid growth, death, and petrification that occurs if anything is planted in the soil of this level. Keep your cool, observe your surroundings, and search for clues that will lead you to safety so you may quickly win The Backrooms. 25 possible Breaker and Switch locations in the Level 3 Electrical Station. The sand looks smooth, with the path itself going on for an unknown amount of time. This Ending is pretty unique, and weird. You can interact with them (or avoid) meaning that your actions will have a different outcome on the story and different endings. When thats done, iirc, the diagonal bit in front of the 2nd mirror should open, when it. Smilers are generally hostile, and there have been many confirmed sightings of them. Level 3 is a labyrinth of bizarre machinery in the Backrooms, an alternate dimension of creepy online urban legends. Level 6. The Backrooms Game is most suitable for. In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Each aisle is exactly fifty five feet long. Survival Difficulty - Class 2 - Moderate Danger. The dreary atmosphere of Level 10, coupled with its. These containers are highly sought after by major groups of the Backrooms, as the objects found inside of them are vital to progress in industrial zones and habitable areas, such as Level 11 and Level 901. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting. 14 existing in the Frontrooms regardless. The best way to escape a Smiler is to keep eye contact. Hounds are skinny humanoid dogs with medium length black hair going down on both sides of their head and black eyes with white pupils. They have unkempt black hair on their heads and large mouths filled with sharp teeth. After beating Level 5 you are able to go to "Fun" ->. It is one of the first few levels that wanderers usually encounter. Currently we are in update 3. 5 meters above the surface of the water. com, httpsbackrooms. On certain occasions, a mist appearing to lower down the. Some Wretches will form groups whereas others. Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper,. Players usually take an advantage of glitches to make game easier. Jan 22, 2023 The Backrooms is an urban legend, Internet meme and creepypasta about a fictional place, in particular about an endless labyrinth, which accidentally turned out to be between office and utility rooms, causing fear and anxiety with its unnatural emptiness. I dabble into the spooky things. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). The Building. Most areas of the level are entirely devoid of furniture and other accessories one. I hope to provide something for excited wanderers like myself to navigate the new levels should they get stuck. Starvation in the City, being devoured within Level 666, the horror of ones face sloughing off as they became one with. Level 0. In 1998, Water World, Inc. The hotel is spero hotel, San Francisco, it used to be Serrano hotel before being renovated, the level 6 is at the agrah red fort, the level 4 is at Cardiff, I dunno where exactly, level 9 is somewhere in Hamilton, Ontario (the house) Also level 8 is in the Virginia cave. Adding new dimensions in which Backrooms Levels generate - all available for you to explore. The Backrooms Level 18 is also known as Memories. Level 4. All of the content I post is modeled and animated by me. comproductssagan-hawkes-plushToday, we&39;re looking at the first 100 levels of the Backrooms. Description. craigslist in indiana, imdb south park

Secondly, the logocompany these gas stations are supposedly owned by are distinguishable from the Frontrooms, no indications of any company in Level 3. . Backrooms level 3

Level 6 is the 7 th level of the Backrooms. . Backrooms level 3 4chan gi

The all-encompassing corridor view generally exudes the trope of a "futuristic" aesthetic due to the association&39;s travelers constitute between Level 15 and the overarching vision of an. This looks like it goes on forever. The labyrinth is faintly lit by an unidentified luminescence, casting elongated. The Backrooms. WALKTHROUGH FOR PART 3 UPDATE. The landscape of Level -0. Level 69 is the 70th level of the Backrooms. 12 items. Its physical appearance is indistinguishable from that of the Fushimi Inari shrine, though accompanied by slight anomalies and bewildering geometry. The Level 3. Level , also known as "Run for Your Life", is an Enigmatic level inside of the Backrooms. The Backrooms are a fictional concept originating from a creepypasta posted on a 2019 4chan thread. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and. One of Level 399 &39;s Rosatin Hotel rooms. If there is any confusion, just click on use and the game will put it in the right place. Level 3 is also the level where. Explorers are advised to use the Boiler Room as a base of operations and to make frequent return missions. Level 1 - Habitable Zone (Skin-Stealers) Level 1 You will spawn in an empty garage, it is safe. 3m) wide. These containers are highly sought after by major groups of the Backrooms, as the objects found inside of them are vital to progress in industrial zones and habitable areas, such as Level 11 and Level 901. comuserSSundeesubconfirmation1 Friends . The dreary atmosphere of Level 10, coupled with its. The interiors of these buildings vary, but some common themes have been noted. Level 3 is also home to several entities found on earlier floors. Semelhante ao N&237;vel 0, o layout do N&237;vel 3 parece ser aleatoriamente segmentado, mudando e se distorcendo em muitas dire&231;&245;es, a maioria. Transcend into the surreal spectacle of Backrooms Level -3. 1 The area is described to have the smell of wet carpet with the sound of buzzing lights. It resembles a labyrinthine network of interconnected passageways that stretch out in all directions. "f you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and appro. This Level seems to be an infinite hotel. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. On certain occasions, a mist appearing to lower down the. Most of the stores are owned by major corporations from the real world, but usually have few products in stock or are completely empty. The Metro (Includes On-Board Train level) The Elevator Shaft. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. It takes approximately 1 hour for the plant to reach its final state. The second section is the same, except it contains Hounds, which are dog-like creatures with shaggy hair. Transcend into the surreal spectacle of Backrooms Level -3. Level -3 Level -3Level -3. This is due to the rapid growth, death, and petrification that occurs if anything is planted in the soil of this level. The water is still, but the faint sound of the lukewarm water flows past. They are nomadic, traveling throughout Level 5 at random intervals. snippetsWe are back inside the backrooms and this time one of the better Backrooms games has ben. The Backrooms Enigmatic Level - Barnaby Buns Fun Emporium. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. It takes the form of each wanderer's childhood bedroom, with a black void extending infinitely behind the doorway. Level 59 and also referred to as The Sins of a Massive Mall takes the form of an expansive shopping area, featuring a multitude of various retail stores and malls that would be normally found in the center of a city. The dreary atmosphere of Level 10, coupled with its. These stores are found scattered throughout the area and range in size. Level 1 Habitable Zone (Skin-Stealers) Level 2 The Hub. Level 3 takes on the appearance of a massive complex of brick walls, metal gates and doors, shelves, and electrical machinery, hence the name. Level 188 Windows. Level 4, also known as the Abandoned Office, is an expansive, empty structure, with architecture resembling a modern office building. The motel is located in a desert, which flourishes cacti and other plants adapted to the dry environment. It looks like a lock you would find in a vintage safe or in a school locker The number lock is used to unlock the door in floor 2 of Level 5. I dabble into the spooky things. Level 59 and also referred to as The Sins of a Massive Mall takes the form of an expansive shopping area, featuring a multitude of various retail stores and malls that would be normally found in the center of a city. Escape the Backrooms Walkthrough Tunnel. There are 3 possible codes 05938, 17564 and 89472. These gates can only be opened by turning on three breakers in its prior area. It moves stealthily, and has the ability to camouflage itself. Level -3, also known as Reflections, appears to be an endless maze consisting of mirrors, soft grey carpets, which stretch throughout the entire level, and lights that flicker often at random intermittent. The Broken. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. It looks like a lock you would find in a vintage safe or in a school locker The number lock is used to unlock the door in floor 2 of Level 5. Explore different levels, find easter eggs, run for your life, and have fun) You can encounter other people, as well as strange entities all across the different levels. Level 59 and also referred to as The Sins of a Massive Mall takes the form of an expansive shopping area, featuring a multitude of various retail stores and malls that would be normally found in the center of a city. Level 4, also known as the Abandoned Office, is an expansive, empty structure, with architecture resembling a modern office building. This alteration in design appears to be. Level 338 resembles a nightclub-themed partyhouse. I hope to provide something for excited wanderers like myself to navigate the new levels should they get stuck. Unlike other levels, this was not created by the Backrooms alone; discovered in 1943, a M. An empty seat with a faint light shines in the distance. The atmosphere is surrounded by a feeling of isolation and. When the lights turn on, run to the right side into a lit hallway. This looks like it goes on forever. Smilers tend to reside in dark areas on Level 2 and Level 3. The lights' origin is also. 3 is an infinitely long wooden bridge that is two meters wide. After a while of walking, a Smiler is going to chase you. A modern-day image of Level 2, taken by the late Overseer-C. So take a look at these cool interesting maps I found on the workshop. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. SURVIVAL DIFFICULTY Class 3. The Backrooms are a fictional concept originating from a creepypasta posted on a 2019 4chan thread. miles) Immersive, in depth Madness System;. I utilized a darker atmosphere to give it a more horrific feeling, as well because it looks more unique in my opinion. 1 composed of a hallway similarly to Level Run For Your Life, instead of happiness that you have awaited for, it is a trap, backrooms entities such as Smilers, Howlers, Partygoers, Hounds, and Female Deathmoths, all you do is run, and keep running till the end of time, you will just be running without loosing any stamina at all, you must keep running. 2 Computer rooms 1. Level 4, also known as the Abandoned Office, is an expansive, empty structure, with architecture resembling a modern office building. You will see a rinbow shining light from a room. A wicked descendant of the Endless City, it is overtly malevolent, and spills its foul essence across the moonless night sky from crimson lights in the metropolis below. Level 34 Level 3"" Level 0Level 3Level 3. The landscape of Level -0. Hounds will chase the player after seeing them. Level 37. Unlike previous levels, I eventually realised this one was a. Dec 16, 2021 Hey everyone WELCOME TO BROOGMASS DAY 4 (LEVEL 3)In today&39;s video I go over level 3 of the backrooms aka the "Electrical Station" this level is a pretty un. Level 4 is mostly devoid of entities. i was hoping i never had to do Stage 2 again, but The True Backrooms was updated to add Stage 3 so NOOOOOOOOOOOOOOOOOOOOOALSO; FLASHING LIGHTS WARNING. Hey everyone. A Skin-Stealer in Level 3, presumably in its hunger state. Written by Anonymous. Backrooms - Level 3 - Electrical StationLEVEL3LEVEL NAME Electrical StationEntity -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender. Any other entrances have yet to be discovered. comuserSSundeesubconfirmation1 Friends . . daisydrew tits